My homebrew cartridges
Last updated on June 5, 2012, 21:09 by Sebastian Mihai
I think the main reason I was always fond of cartridge-based video game systems was because the cartridges themselves felt a lot more "real" than CDs and DVDs. Also, they have no load times! And even though CDs and DVDs hold a lot more data, good games need no more storage than cartridges can offer.

I have had a few of my games put on cartridges, in order to make them "real". It was really great seeing them run on actual hardware, just like any regular game.

Neo Thunder on Neo Geo AES (home system)


This one was a pleasure to develop and produce. I even made a small manual for it!







Snappy on Atari 2600


The Atari 2600 is as classic as they come.



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RGB Overdose (my entry at the GMD game programming competition)

Gameboy development - Burly Bear vs. The Mean Foxes

Project One - An action RPG engine

Neo Geo development - Neo Thunder

Sega Genesis development - Gen Poker

Airplane Vegas slot machine

Animal Keeper

Gameboy Advance development - smgbalib library

Gameboy Advance development - Balanced Diet

Super Nintendo development - Bucket

Atari 2600 development - Snappy (batari basic)

Nintendo NES development - Invaders must die!

Atari Lynx development - Catkanoid

TurboGrafx-16/PC Engine development - Alddee

Colecovision development - Mowleco

Sega Master System development - Burgers of Hanoi

Gameboy Color development - Burly Bear vs. The Mean Foxes (GBC version)

Nintendo Virtual Boy development - Real Danger

Vectrex development - Scalar Ownage

ZX Spectrum development - simple input/graphics example

Atari 5200 development - Shooting Gallery

Neo Geo Pocket Color development - NGCollector

My homebrew cartridges

Mowleco (ColecoVision) featured in Retro Gamer issue 106

BlackBerry PlayBook development - Sheepish Bearings (Native SDK, OpenGL)

Capacitor study circuit

Catch That LED! - an electronic game circuit

555 timer and 4017 decade counter - traffic lights circuit

A simple Atari 2600 joystick tester circuit

Seven segment display circuit with the 4511 decoder and the 4029 counter

Video compilation of my classic console homebrew games