Magnavox Odyssey2 development - Red Green
Last updated on April 8, 2015, 8:23 by Sebastian Mihai
Red Green is an Odyssey2 homebrew tech demo. It is a simple program which lets the player move an animated red car, while green people are flying by, giving the impression of movement.
Red Green is written in the assembly language of the Intel 8048 CPU at the heart of the Magnavox Odyssey2. I found it cumbersome to write for.
The SDK package available for download also contains Soeren Gust's HTML tutorial. I've included it because it is a good reference and because Soeren's website is now defunct. I've extracted it from the Wayback Machine.
- the Red Green ROM. Should play in most Odyssey2 emulators (I recommend o2em)
- the Red Green source code. Use it with the SDK below
- use this to develop your own Odyssey2 homebrew. It contains the source code for Raining Squares. It also contains a tutorial and additional examples. Tested in Windows XP.
If you use the materials on this page, or any other page on this web site, you do so at your own risk. They are provided "as is". No warranty is provided or implied. I neither guarantee that the materials will work, nor that they will not be harmful in any way.