Nintendo Wii development - Groundhog Puzzle
Last updated on March 15, 2015, 10:15 by Sebastian Mihai
This Nintendo Wii homebrew game is a direct implementation of the "15 puzzle" game, which comprises a four by four sliding tile area, where one tile is missing. The goal is to restore a configuration where tiles are in order.
Use the d-pad to slide tiles, and the Start button to reset the puzzle.
ROM in .dol format
the Groundhog Puzzle ROM (.dol). Should play in most Wii emulators (I recommend Dolphin)
ROM in .elf format
the Groundhog Puzzle ROM (.elf). Should play in most Wii emulators (I recommend Dolphin)
the Groundhog Puzzle source code. Use it with the SDK below
a stripped-down version of the devKitPro toolchain. Unzip it to C:\. It contains the source code for Groundhog Puzzle. Use it to develop your own GameCube or Wii games
1. Unzip to c:\gcwiidev
2. Add c:\gcwiidev\msys\bin to your PATH environment variable
3. Create environment variable devkitppc and set its value to /c/gcwiidev/devkitppc
4. Create environment variable devkitpro and set its value to /c/gcwiidev
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