Commodore 64 development - Tube64
Last updated on January 16, 2015, 8:28 by Sebastian Mihai
Growing up, the computer in our house was a ZX Spectrum clone. Thus, Commodore 64 was the competition; it was faster and had more memory, but its colours were uninspiring compared to the Spectrum's chromatic brilliance!
Tube64 is a very simple tech demo of drawing tubes on the Commodore 64. It's a good starting point for Commodore 64 homebrew programming, and it compiles out via a batch file. I translated the Makefile inside the samples directory (which did not work for me out of the box) to a batch file which requires no other things (such as paths, etc.) to be set.
Tube64 disk image
- download this to run it in an emulator (I recommend VICE, via the "auto-load on mount" feature)
- Tube64 source code package
Dev kit with ready-to-compile source code for Tube64
- get this if you wish to compile the Tube64 executable and disk image yourself, or if you'd like to develop your own games using this as a starting point! Tested in Windows XP.
If you use the materials on this page, or any other page on this web site, you do so at your own risk. They are provided "as is". No warranty is provided or implied. I neither guarantee that the materials will work, nor that they will not be harmful in any way.